Website back up
February 27, 2022
Website’s been down for like 5 years but it’s back up now.
Check out some games I’ve worked on in the meantime.
Second iOS game out, Hamster Drop!
February 1, 2014
First game for sale for actual money! I was hired by Skylance Studio as the main programmer for Hamster Drop. The engine is built off of my work on Magnispies and is still all C++. Because I only have old stuff it’ll work on iPad 1 and iphone 3G. Working hard on the android version!
First IOS edugame out, Magnispies
September 29, 2012
Got my first game up on IOS app store
It’s an educational game to help kids with dyslexia. I’ll have a post-mortem up soon.
Super Sawndz
July 18, 2012
I’ve just released Super Sawndz, a Super Smash Bros. Brawl hacking program for editing the game’s sound data. It’s built off of Sawndz by Jaklub.
Features:
Browse wav ids
Preview sounds
Select a .brsar file from anywhere to edit
Shows file size of sounds and groups. Turns red to notify you if the size is over 0xDDDDD(most character sounds won’t load if you go over that size)
It is written in C# with a slightly modified version of brawllib. Source is available here.
Download the binary from Brawl Vault here.
Brawl File Replacement Utility
February 24, 2011
I’ve recreated my file manager into a simpler, cleaner package with the Brawl File Replacement Utility! If you use Riivolution to manage your Super Smash Bros. Brawl hacks, you’ll find this tool handy.
What have I done?
December 4, 2010
Finally!
November 18, 2010
I’ve almost always certainly probably wanted my own domain/server. Now it’s mine!